Searched refs:noiseSample (Results 1 – 2 of 2) sorted by relevance
410 float noiseSample = std::rand() * (2.5 / (1.0 + RAND_MAX)) - 1.25; in captureRaw() local413 rawCount += noiseStddev * noiseSample; in captureRaw()
421 float noiseSample = std::rand() * (2.5 / (1.0 + RAND_MAX)) - 1.25; in captureRaw() local424 rawCount += noiseStddev * noiseSample; in captureRaw()