Searched refs:num_iovs (Results 1 – 2 of 2) sorted by relevance
/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | Resource.h | 39 : args(*args_), num_iovs(num_iovs_), tex_id(0U), iov(iov_) { in Resource() 50 if (linearShadow && num_iovs <= 1) in reallocLinear() 52 linearShadow = num_iovs > 1 ? true : false; in reallocLinear() 55 for (i = 0, linearSize = 0U; i < num_iovs; i++) in reallocLinear() 58 } else if (num_iovs == 1) { in reallocLinear() 72 uint32_t num_iovs; member
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D | AVDVirglRenderer.cpp | 206 if (res->num_iovs > 1) { in sync_linear_to_iovec() 208 for (uint32_t i = 0, iovOffset = 0U; length && i < res->num_iovs; i++) { in sync_linear_to_iovec() 250 if (res->num_iovs > 1) { in sync_iovec_to_linear() 252 for (uint32_t i = 0, iovOffset = 0U; length && i < res->num_iovs; i++) { in sync_iovec_to_linear() 591 for (size_t i = 0; i < res->num_iovs; i++) in virgl_renderer_submit_cmd() 823 uint32_t num_iovs) { in virgl_renderer_resource_create() argument 835 Resource* res = new (std::nothrow) Resource(args, num_iovs, iov); in virgl_renderer_resource_create() 839 printf("Creating Resource %u (num_iovs=%u)\n", args->handle, num_iovs); in virgl_renderer_resource_create() 864 int virgl_renderer_resource_attach_iov(int res_handle, iovec* iov, int num_iovs) { in virgl_renderer_resource_attach_iov() argument 877 res_handle, num_iovs); in virgl_renderer_resource_attach_iov() [all …]
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