Searched refs:pixelsize (Results 1 – 1 of 1) sorted by relevance
479 int pixelsize = 0; in glUtilsPixelBitSize() local502 pixelsize = 16; in glUtilsPixelBitSize()506 pixelsize = 32; in glUtilsPixelBitSize()513 if (pixelsize == 0) { in glUtilsPixelBitSize()540 pixelsize = 64; in glUtilsPixelBitSize()546 if (pixelsize == 0) { in glUtilsPixelBitSize()547 pixelsize = components * componentsize; in glUtilsPixelBitSize()551 return pixelsize; in glUtilsPixelBitSize()