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Searched refs:queryAndSetVulkanShaderFloat16Int8Support (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/OpenglSystemCommon/
DHostConnection.h218 void queryAndSetVulkanShaderFloat16Int8Support(ExtendedRCEncoderContext *rcEnc);
DHostConnection.cpp641 queryAndSetVulkanShaderFloat16Int8Support(rcEnc); in rcEncoder()
892 void HostConnection::queryAndSetVulkanShaderFloat16Int8Support(ExtendedRCEncoderContext* rcEnc) { in queryAndSetVulkanShaderFloat16Int8Support() function in HostConnection