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Searched refs:restore2DTextureTarget (Results 1 – 6 of 6) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1/
Dgl.cpp82 ctx->restore2DTextureTarget(); in glEGLImageTargetTexture2DOES()
89 ctx->restore2DTextureTarget(); in glEGLImageTargetTexture2DOES()
/device/generic/goldfish-opengl/system/GLESv2/
Dgl2.cpp85 ctx->restore2DTextureTarget(target); in glEGLImageTargetTexture2DOES()
92 ctx->restore2DTextureTarget(target); in glEGLImageTargetTexture2DOES()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp766 ctx->restore2DTextureTarget(); in s_glGetTexParameterfv()
786 ctx->restore2DTextureTarget(); in s_glGetTexParameteriv()
802 ctx->restore2DTextureTarget(); in s_glGetTexParameterxv()
839 ctx->restore2DTextureTarget(); in s_glTexParameterf()
857 ctx->restore2DTextureTarget(); in s_glTexParameterfv()
875 ctx->restore2DTextureTarget(); in s_glTexParameteri()
893 ctx->restore2DTextureTarget(); in s_glTexParameterx()
911 ctx->restore2DTextureTarget(); in s_glTexParameteriv()
929 ctx->restore2DTextureTarget(); in s_glTexParameterxv()
944 void GLEncoder::restore2DTextureTarget() in restore2DTextureTarget() function in GLEncoder
DGLEncoder.h49 void restore2DTextureTarget();
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2247 ctx->restore2DTextureTarget(target); in s_glGetTexParameterfv()
2267 ctx->restore2DTextureTarget(target); in s_glGetTexParameteriv()
2303 ctx->restore2DTextureTarget(target); in s_glTexParameterf()
2321 ctx->restore2DTextureTarget(target); in s_glTexParameterfv()
2339 ctx->restore2DTextureTarget(target); in s_glTexParameteri()
2427 ctx->restore2DTextureTarget(target); in s_glTexImage2D()
2496 ctx->restore2DTextureTarget(target); in s_glTexSubImage2D()
2541 ctx->restore2DTextureTarget(target); in s_glTexParameteriv()
2560 void GL2Encoder::restore2DTextureTarget(GLenum target) in restore2DTextureTarget() function in GL2Encoder
3195 ctx->restore2DTextureTarget(target); in s_glCompressedTexImage2D()
[all …]
DGL2Encoder.h89 void restore2DTextureTarget(GLenum target);