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Searched refs:sClearIndexedBufferBinding (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp412 static void sClearIndexedBufferBinding(GLuint id, std::vector<GLClientState::BufferBinding>& bindin… in sClearIndexedBufferBinding() function
468 sClearIndexedBufferBinding(id, m_indexedTransformFeedbackBuffers); in unBindBuffer()
469 sClearIndexedBufferBinding(id, m_indexedUniformBuffers); in unBindBuffer()
470 sClearIndexedBufferBinding(id, m_indexedAtomicCounterBuffers); in unBindBuffer()
471 sClearIndexedBufferBinding(id, m_indexedShaderStorageBuffers); in unBindBuffer()
472 sClearIndexedBufferBinding(id, m_currVaoState.bufferBindings()); in unBindBuffer()