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Searched refs:s_glBindTexture (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.h148 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
DGLEncoder.cpp657 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture() function in GLEncoder
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.h363 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
DGL2Encoder.cpp2193 void GL2Encoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture() function in GL2Encoder