Searched refs:s_glCheckFramebufferStatus (Results 1 – 2 of 2) sorted by relevance
412 static GLenum s_glCheckFramebufferStatus(void* self,
2871 GLenum GL2Encoder::s_glCheckFramebufferStatus(void* self, GLenum target) { in s_glCheckFramebufferStatus() function in GL2Encoder