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Searched refs:s_needEncode (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/tests/gles_android_wrapper/
Degl.cpp50 static bool s_needEncode = false; variable
174 s_needEncode = isNeedEncode(); in initDispatchTables()
176 if (s_needEncode) { in initDispatchTables()
181 s_needEncode = false; in initDispatchTables()
186 if (s_needEncode) { in initDispatchTables()
191 s_needEncode = false; in initDispatchTables()
197 if (!s_needEncode) { in initDispatchTables()
291 if (s_needEncode) { in eglChooseConfig()
315 if (s_needEncode && attribute == EGL_RENDERABLE_TYPE) { in eglGetConfigAttrib()
328 if (s_needEncode && (server = ServerConnection::s_getServerConnection()) != NULL) { in eglCreateWindowSurface()
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