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Searched refs:samplerIdx (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2004 GLint samplerIdx = -1; in updateHostTexture2DBindingsFromProgramData() local
2007 …while ((samplerIdx = shared->getNextSamplerUniform(program, samplerIdx, &samplerVal, &samplerTarge… in updateHostTexture2DBindingsFromProgramData()