Searched refs:setBoundTextureDims (Results 1 – 3 of 3) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 2408 state->setBoundTextureDims(stateTarget, level, width, height, 1); in s_glTexImage2D() 2526 state->setBoundTextureDims(target, level, width, height, 1); in s_glCopyTexImage2D() 3176 state->setBoundTextureDims(stateTarget, level, width, height, 1); in s_glCompressedTexImage2D() 3852 state->setBoundTextureDims(target, -1, width, height, 1); in s_glTexStorage2D() 3967 state->setBoundTextureDims(target, level, width, height, depth); in s_glTexImage3D() 4060 state->setBoundTextureDims(target, level, width, height, depth); in s_glCompressedTexImage3D() 4121 state->setBoundTextureDims(target, -1, width, height, depth); in s_glTexStorage3D() 5411 state->setBoundTextureDims(target, 0, width, height, 1); in s_glTexStorage2DMultisample()
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLClientState.h | 367 …void setBoundTextureDims(GLenum target, GLsizei level, GLsizei width, GLsizei height, GLsizei dept…
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D | GLClientState.cpp | 1140 void GLClientState::setBoundTextureDims(GLenum target, GLsizei level, GLsizei width, GLsizei height… in setBoundTextureDims() function in GLClientState
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