Searched refs:setBoundTextureFormat (Results 1 – 3 of 3) sorted by relevance
365 void setBoundTextureFormat(GLenum target, GLenum format);
1126 void GLClientState::setBoundTextureFormat(GLenum target, GLenum format) { in setBoundTextureFormat() function in GLClientState
2406 state->setBoundTextureFormat(stateTarget, format); in s_glTexImage2D()3965 state->setBoundTextureFormat(target, format); in s_glTexImage3D()