Searched refs:setBoundTextureImmutableFormat (Results 1 – 3 of 3) sorted by relevance
371 void setBoundTextureImmutableFormat(GLenum target);
1185 void GLClientState::setBoundTextureImmutableFormat(GLenum target) { in setBoundTextureImmutableFormat() function in GLClientState
3853 state->setBoundTextureImmutableFormat(target); in s_glTexStorage2D()4122 state->setBoundTextureImmutableFormat(target); in s_glTexStorage3D()4124 state->setBoundTextureImmutableFormat(target); in s_glTexStorage3D()5412 state->setBoundTextureImmutableFormat(target); in s_glTexStorage2DMultisample()