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Searched refs:setBoundTextureType (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h366 void setBoundTextureType(GLenum target, GLenum type);
DGLClientState.cpp1133 void GLClientState::setBoundTextureType(GLenum target, GLenum type) { in setBoundTextureType() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2407 state->setBoundTextureType(stateTarget, type); in s_glTexImage2D()
3966 state->setBoundTextureType(target, type); in s_glTexImage3D()