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Searched refs:setTransformFeedbackActiveUnpaused (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h411 void setTransformFeedbackActiveUnpaused(bool activeUnpaused);
DGLClientState.cpp1980 void GLClientState::setTransformFeedbackActiveUnpaused(bool activeUnpaused) { in setTransformFeedbackActiveUnpaused() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp3896 state->setTransformFeedbackActiveUnpaused(true); in s_glBeginTransformFeedback()
3903 state->setTransformFeedbackActiveUnpaused(false); in s_glEndTransformFeedback()
3910 state->setTransformFeedbackActiveUnpaused(false); in s_glPauseTransformFeedback()
3917 state->setTransformFeedbackActiveUnpaused(true); in s_glResumeTransformFeedback()