Searched refs:setVertexArrayObject (Results 1 – 3 of 3) sorted by relevance
53 setVertexArrayObject(0); in init()211 setVertexArrayObject(0); in removeVertexArrayObjects()264 void GLClientState::setVertexArrayObject(GLuint name) { in setVertexArrayObject() function in GLClientState
218 void setVertexArrayObject(GLuint vao);
2920 state->setVertexArrayObject(array); in s_glBindVertexArray()