Searched refs:setVertexAttribFormat (Results 1 – 3 of 3) sorted by relevance
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLClientState.h | 224 …void setVertexAttribFormat(int location, int size, GLenum type, GLboolean normalized, GLuint relof…
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D | GLClientState.cpp | 184 void GLClientState::setVertexAttribFormat(int location, int size, GLenum type, GLboolean normalized… in setVertexAttribFormat() function in GLClientState
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 649 ctx->m_state->setVertexAttribFormat(indx, size, type, normalized, 0, false); in s_glVertexAttribPointer() 3711 ctx->m_state->setVertexAttribFormat(index, size, type, false, 0, true); in s_glVertexAttribIPointer() 5290 state->setVertexAttribFormat(attribindex, size, type, normalized, relativeoffset, false); in s_glVertexAttribFormat() 5301 state->setVertexAttribFormat(attribindex, size, type, GL_FALSE, relativeoffset, true); in s_glVertexAttribIFormat()
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