Searched refs:set_glActiveTexture (Results 1 – 2 of 2) sorted by relevance
63 ptr = dlsym(gles_android,"glActiveTexture"); disp->set_glActiveTexture((glActiveTexture_t)ptr); in create_gles_dispatch()
333 …glActiveTexture_t set_glActiveTexture(glActiveTexture_t f) { glActiveTexture_t retval = glActiveTe… in set_glActiveTexture() function