Searched refs:shaderFloat16 (Results 1 – 2 of 2) sorted by relevance
585 VkBool32 shaderFloat16; member
7367 vkStream->write((VkBool32*)&forMarshaling->shaderFloat16, sizeof(VkBool32)); in marshal_VkPhysicalDeviceShaderFloat16Int8Features()7377 vkStream->read((VkBool32*)&forUnmarshaling->shaderFloat16, sizeof(VkBool32)); in unmarshal_VkPhysicalDeviceShaderFloat16Int8Features()