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/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp4862 uint32_t spDataId = ctx->m_shared->addNewShaderProgramData(); in s_glCreateShaderProgramv() local
4863 ShaderProgramData* spData = ctx->m_shared->getShaderProgramDataById(spDataId); in s_glCreateShaderProgramv()
4868 ctx->m_shared->deleteShaderProgramDataById(spDataId); in s_glCreateShaderProgramv()
4879 ctx->m_shared->deleteShaderProgramDataById(spDataId); in s_glCreateShaderProgramv()
4883 ctx->m_shared->associateGLShaderProgram(res, spDataId); in s_glCreateShaderProgramv()