Searched refs:sqV (Results 1 – 2 of 2) sorted by relevance
320 uint8_t* sqV = mFrameV + iUV; in drawSquare() local323 adjustedColor.get(sqY, sqU, sqV); in drawSquare()328 sqV += mUVStep; in drawSquare()
363 uint8_t* sqV = frameV + iUV; in drawSquare() local366 adjustedColor.get(sqY, sqU, sqV); in drawSquare()369 sqY += 2; sqU += mUVStep; sqV += mUVStep; in drawSquare()