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Searched refs:standby_frames_read (Results 1 – 4 of 4) sorted by relevance

/device/generic/car/emulator/audio/driver/
Daudio_hw.h90 int64_t standby_frames_read; // Protected by this->lock member
Daudio_hw.c858 in->standby_frames_read = 0; in in_read()
862 current_position - in->standby_position - in->standby_frames_read; in in_read()
882 in->standby_frames_read += frames; in in_read()
1216 in->standby_frames_read = 0; in adev_open_input_stream()
/device/linaro/dragonboard/audio/
Daudio_hw.c222 int64_t standby_frames_read; // Protected by this->lock member
1081 in->standby_frames_read = 0; in in_read()
1084 …const int64_t frames_available = current_position - in->standby_position - in->standby_frames_read; in in_read()
1104 in->standby_frames_read += frames; in in_read()
1485 in->standby_frames_read = 0; in adev_open_input_stream()
/device/google/cuttlefish/guest/hals/audio/
Daudio_hw.c225 int64_t standby_frames_read; // Protected by this->lock member
1084 in->standby_frames_read = 0; in in_read()
1087 …const int64_t frames_available = current_position - in->standby_position - in->standby_frames_read; in in_read()
1107 in->standby_frames_read += frames; in in_read()
1488 in->standby_frames_read = 0; in adev_open_input_stream()