Searched refs:standby_position (Results 1 – 4 of 4) sorted by relevance
88 int64_t standby_position; // Protected by this->lock member
722 *position = in->standby_position + position_since_standby; in get_current_input_position()731 get_current_input_position(in, &in->standby_position, NULL); in do_in_standby()862 current_position - in->standby_position - in->standby_frames_read; in in_read()1213 in->standby_position = 0; in adev_open_input_stream()
220 int64_t standby_position; // Protected by this->lock member954 *position = in->standby_position + position_since_standby; in get_current_input_position()964 get_current_input_position(in, &in->standby_position, NULL); in do_in_standby()1084 …const int64_t frames_available = current_position - in->standby_position - in->standby_frames_read; in in_read()1482 in->standby_position = 0; in adev_open_input_stream()
223 int64_t standby_position; // Protected by this->lock member957 *position = in->standby_position + position_since_standby; in get_current_input_position()967 get_current_input_position(in, &in->standby_position, NULL); in do_in_standby()1087 …const int64_t frames_available = current_position - in->standby_position - in->standby_frames_read; in in_read()1485 in->standby_position = 0; in adev_open_input_stream()