Searched refs:sync_map (Results 1 – 2 of 2) sorted by relevance
235 ctx->sync_map.emplace(id, this); in GlSync()239 ctx->sync_map.erase(id); in ~GlSync()254 it = ctx->sync_map.find(wait_on); in glClientWaitSyncAEMU()255 if (it == ctx->sync_map.end()) in glClientWaitSyncAEMU()299 it = ctx->sync_map.find(to_delete); in glDeleteSyncAEMU()300 if (it == ctx->sync_map.end()) in glDeleteSyncAEMU()378 it = ctx->sync_map.find(sync_); in glGetSyncivAEMU()379 if (it == ctx->sync_map.end()) in glGetSyncivAEMU()421 return ctx->sync_map.count(sync) ? GL_TRUE : GL_FALSE; in glIsSyncAEMU()531 it = ctx->sync_map.find(wait_on); in glWaitSyncAEMU()[all …]
35 std::map<uint64_t, GlSync*> sync_map; member