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Searched refs:sync_map (Results 1 – 2 of 2) sorted by relevance

/device/generic/opengl-transport/host/libs/virglrenderer/
DGLESv3.cpp235 ctx->sync_map.emplace(id, this); in GlSync()
239 ctx->sync_map.erase(id); in ~GlSync()
254 it = ctx->sync_map.find(wait_on); in glClientWaitSyncAEMU()
255 if (it == ctx->sync_map.end()) in glClientWaitSyncAEMU()
299 it = ctx->sync_map.find(to_delete); in glDeleteSyncAEMU()
300 if (it == ctx->sync_map.end()) in glDeleteSyncAEMU()
378 it = ctx->sync_map.find(sync_); in glGetSyncivAEMU()
379 if (it == ctx->sync_map.end()) in glGetSyncivAEMU()
421 return ctx->sync_map.count(sync) ? GL_TRUE : GL_FALSE; in glIsSyncAEMU()
531 it = ctx->sync_map.find(wait_on); in glWaitSyncAEMU()
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DGLESv3.h35 std::map<uint64_t, GlSync*> sync_map; member