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Searched refs:texTarget (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
Degl.cpp303 void setTextureTarget(EGLint _texTarget) { texTarget = _texTarget; } in setTextureTarget()
304 EGLint getTextureTarget() { return texTarget; } in getTextureTarget()
318 EGLint texTarget; member
345 texTarget = EGL_NO_TEXTURE; in egl_surface_t()
1189 EGLint texTarget = EGL_NO_TEXTURE; in eglCreatePbufferSurface() local
1204 texTarget = attrib_list[1]; in eglCreatePbufferSurface()
1218 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) || in eglCreatePbufferSurface()
1219 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) { in eglCreatePbufferSurface()
1236 surface->setTextureTarget(texTarget); in eglCreatePbufferSurface()