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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1047 TextureRec* texrec = getTextureRec(texture); in bindTexture() local
1048 if (!texrec) { in bindTexture()
1049 texrec = addTextureRec(texture, target); in bindTexture()
1052 if (texture && target != texrec->target && in bindTexture()
1054 texrec->target != GL_TEXTURE_EXTERNAL_OES)) { in bindTexture()
1055 …ERATION: target 0x%x texrectarget 0x%x texture %u", __FUNCTION__, target, texrec->target, texture); in bindTexture()
1090 TextureRec* texrec = getTextureRec(texture); in setBoundEGLImage() local
1091 if (!texrec) return; in setBoundEGLImage()
1092 texrec->boundEGLImage = true; in setBoundEGLImage()
1121 TextureRec* texrec = getTextureRec(texture); in setBoundTextureInternalFormat() local
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