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/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp3116 GLintptr totalOffset = buf->m_mappedOffset + offset; in s_glFlushMappedBufferRange() local
3118 buf->m_indexRangeCache.invalidateRange(totalOffset, length); in s_glFlushMappedBufferRange()
3123 totalOffset, in s_glFlushMappedBufferRange()
3126 &buf->m_fixedBuffer[totalOffset]); in s_glFlushMappedBufferRange()
3130 totalOffset, in s_glFlushMappedBufferRange()
3133 &buf->m_fixedBuffer[totalOffset]); in s_glFlushMappedBufferRange()