Searched refs:unityA (Results 1 – 1 of 1) sorted by relevance
555 struct Vec3 unityA = *a; in fusionHandleAcc() local556 vec3ScalarMul(&unityA, l_inv); in fusionHandleAcc()566 float cos_err = vec3Dot(&aa, &unityA); in fusionHandleAcc()581 fusionUpdate(fusion, &unityA, &fusion->Ba, p); in fusionHandleAcc()