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Searched refs:unpack_skip_rows (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp99 m_pixelStore.unpack_skip_rows = 0; in init()
759 m_pixelStore.unpack_skip_rows = value; in setPixelStore()
797 ALOGV("%s: unpack skiprows %d", __FUNCTION__, m_pixelStore.unpack_skip_rows); in pixelDataSize()
807 pack ? m_pixelStore.pack_skip_rows : m_pixelStore.unpack_skip_rows, in pixelDataSize()
828 ALOGV("%s: unpack skiprows %d", __FUNCTION__, m_pixelStore.unpack_skip_rows); in pboNeededDataSize()
838 pack ? m_pixelStore.pack_skip_rows : m_pixelStore.unpack_skip_rows, in pboNeededDataSize()
894 m_pixelStore.unpack_skip_rows, in getUnpackingOffsets2D()
900 *skipRows = m_pixelStore.unpack_skip_rows; in getUnpackingOffsets2D()
919 m_pixelStore.unpack_skip_rows, in getUnpackingOffsets3D()
928 *skipRows = m_pixelStore.unpack_skip_rows; in getUnpackingOffsets3D()
DGLClientState.h184 int unpack_skip_rows; member