Searched refs:upX (Results 1 – 1 of 1) sorted by relevance
190 float centerX, float centerY, float centerZ, float upX, float upY, in gluLookAt() argument207 float sy = fz * upX - fx * upZ; in gluLookAt()208 float sz = fx * upY - fy * upX; in gluLookAt()