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/device/generic/goldfish-opengl/system/OpenglSystemCommon/
DFormatConversions.cpp188 FILE *yuvfp = fopen(mybuf, "wb"); /* b - binary mode */ in rgb888_to_yv12() local
189 if (yuvfp != NULL) { in rgb888_to_yv12()
190 fwrite(yv12_y0, yStride * height + 2 * cSize, 1, yuvfp); in rgb888_to_yv12()
191 fclose(yuvfp); in rgb888_to_yv12()