Searched refs:MAX_TEXTURE (Results 1 – 3 of 3) sorted by relevance
90 public static final int MAX_TEXTURE = 2; field in ProgramFragmentFixedFunction.Builder241 mSlots = new Slot[MAX_TEXTURE]; in Builder()262 if((slot < 0) || (slot >= MAX_TEXTURE)) { in setTexture()305 for(int i = 0; i < MAX_TEXTURE; i ++) { in create()327 pf.mTextureCount = MAX_TEXTURE; in create()
40 static final int MAX_TEXTURE = 8; field in Program237 mTextureTypes = new TextureType[MAX_TEXTURE]; in BaseProgramBuilder()238 mTextureNames = new String[MAX_TEXTURE]; in BaseProgramBuilder()357 if(mTextureCount >= MAX_TEXTURE) { in addTexture()
60015 Landroid/renderscript/Program;->MAX_TEXTURE:I60035 Landroid/renderscript/ProgramFragmentFixedFunction$Builder;->MAX_TEXTURE:I