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Searched refs:currentSystemTimeUs (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libstagefright/bqhelper/
DGraphicBufferSource.cpp1215 int64_t currentSystemTimeUs = systemTime() / 1000; in setSuspend() local
1216 if (suspendStartTimeUs > currentSystemTimeUs) { in setSuspend()
1218 (long long)suspendStartTimeUs, (long long)currentSystemTimeUs); in setSuspend()
1319 int64_t currentSystemTimeUs = systemTime() / 1000; in setStopTimeUs() local
1320 if (stopTimeUs > currentSystemTimeUs) { in setStopTimeUs()
1322 (long long)stopTimeUs, (long long)currentSystemTimeUs); in setStopTimeUs()