Searched refs:dstThread (Results 1 – 3 of 3) sorted by relevance
/frameworks/av/services/audioflinger/ |
D | AudioFlinger.cpp | 2608 PlaybackThread *dstThread = checkPlaybackThread_l(mPlaybackThreads.keyAt(0)); in closeOutput_nonvirtual() local 2609 if (dstThread != NULL) { in closeOutput_nonvirtual() 2611 Mutex::Autolock _dl(dstThread->mLock); in closeOutput_nonvirtual() 2616 dstThread); in closeOutput_nonvirtual() 3650 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); in moveEffects() local 3651 if (dstThread == NULL) { in moveEffects() 3656 Mutex::Autolock _dl(dstThread->mLock); in moveEffects() 3658 return moveEffectChain_l(sessionId, srcThread, dstThread); in moveEffects() 3681 AudioFlinger::PlaybackThread *dstThread) in moveEffectChain_l() argument 3684 sessionId, srcThread, dstThread); in moveEffectChain_l() [all …]
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D | AudioFlinger.h | 731 PlaybackThread *dstThread); 734 const sp<PlaybackThread>& dstThread,
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D | Tracks.cpp | 1269 sp<PlaybackThread> dstThread = (PlaybackThread *)thread.get(); in attachAuxEffect() local 1272 status_t status = af->moveAuxEffectToIo(EffectId, dstThread, &srcThread); in attachAuxEffect() 1275 status = dstThread->attachAuxEffect(this, EffectId); in attachAuxEffect() 1277 AudioSystem::moveEffectsToIo(std::vector<int>(EffectId), dstThread->id()); in attachAuxEffect() 1282 af->moveAuxEffectToIo(EffectId, srcThread, &dstThread); in attachAuxEffect()
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