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Searched refs:dstThread (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/services/audioflinger/
DAudioFlinger.cpp2608 PlaybackThread *dstThread = checkPlaybackThread_l(mPlaybackThreads.keyAt(0)); in closeOutput_nonvirtual() local
2609 if (dstThread != NULL) { in closeOutput_nonvirtual()
2611 Mutex::Autolock _dl(dstThread->mLock); in closeOutput_nonvirtual()
2616 dstThread); in closeOutput_nonvirtual()
3650 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); in moveEffects() local
3651 if (dstThread == NULL) { in moveEffects()
3656 Mutex::Autolock _dl(dstThread->mLock); in moveEffects()
3658 return moveEffectChain_l(sessionId, srcThread, dstThread); in moveEffects()
3681 AudioFlinger::PlaybackThread *dstThread) in moveEffectChain_l() argument
3684 sessionId, srcThread, dstThread); in moveEffectChain_l()
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DAudioFlinger.h731 PlaybackThread *dstThread);
734 const sp<PlaybackThread>& dstThread,
DTracks.cpp1269 sp<PlaybackThread> dstThread = (PlaybackThread *)thread.get(); in attachAuxEffect() local
1272 status_t status = af->moveAuxEffectToIo(EffectId, dstThread, &srcThread); in attachAuxEffect()
1275 status = dstThread->attachAuxEffect(this, EffectId); in attachAuxEffect()
1277 AudioSystem::moveEffectsToIo(std::vector<int>(EffectId), dstThread->id()); in attachAuxEffect()
1282 af->moveAuxEffectToIo(EffectId, srcThread, &dstThread); in attachAuxEffect()