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/frameworks/av/services/audioflinger/
DAudioFlinger.cpp747 audio_io_handle_t effectThreadId = AUDIO_IO_HANDLE_NONE; in createTrack() local
949 effectThreadId = thread->id(); in createTrack()
987 if (effectThreadId != AUDIO_IO_HANDLE_NONE) { in createTrack()
988 AudioSystem::moveEffectsToIo(effectIds, effectThreadId); in createTrack()