Searched refs:haveAvailableBuffers_l (Results 1 – 2 of 2) sorted by relevance
432 while (haveAvailableBuffers_l()) { in start()445 if (mStopTimeUs == -1 && mEndOfStream && !haveAvailableBuffers_l()) { in start()567 if (haveAvailableBuffers_l()) { in onInputBufferEmptied()601 CHECK(mExecuting && haveAvailableBuffers_l()); in fillCodecBuffer_l()746 CHECK(mExecuting && !haveAvailableBuffers_l()); in repeatLatestBuffer_l()1239 if (mExecuting && !haveAvailableBuffers_l() in setSuspend()1399 if (mStopTimeUs == -1 && mExecuting && !haveAvailableBuffers_l()) { in signalEndOfInputStream()1420 if (!mExecuting || haveAvailableBuffers_l()) { in onMessageReceived()
300 bool haveAvailableBuffers_l() const { in haveAvailableBuffers_l() function