Searched refs:mActionQueue (Results 1 – 2 of 2) sorted by relevance
639 if (!mActionQueue.empty()) { in fillCodecBuffer_l()641 ActionItem nextAction = *(mActionQueue.begin()); in fillCodecBuffer_l()654 List<ActionItem>::iterator it = mActionQueue.begin(); in fillCodecBuffer_l()655 while (it != mActionQueue.end() && it->mActionTimeUs <= itemTimeUs in fillCodecBuffer_l()660 mActionQueue.erase(mActionQueue.begin(), it); in fillCodecBuffer_l()683 mActionQueue.clear(); in fillCodecBuffer_l()1023 || (mSuspended && mActionQueue.empty()) // we are suspended and not waiting for in areWeDiscardingAvailableBuffers_l()1033 } else if (mComponent == NULL || (mSuspended && mActionQueue.empty())) { in onBufferAcquired_l()1196 mActionQueue.clear(); in configure()1231 mActionQueue.push_back(action); in setSuspend()[all …]
398 List<ActionItem> mActionQueue; variable