Searched refs:mAllocated (Results 1 – 5 of 5) sorted by relevance
28 mAllocated(NULL), mSize(0), mOffset(0), mRemaining(0), mGetCount(0), mFramesReleased(0) in SourceAudioBufferProvider()45 free(mAllocated); in ~SourceAudioBufferProvider()57 buffer->raw = (char *) mAllocated + (mOffset * mFrameSize); in getNextBuffer()63 free(mAllocated); in getNextBuffer()67 mAllocated = calloc(buffer->frameCount, mFrameSize); in getNextBuffer()68 if (mAllocated == NULL) { in getNextBuffer()76 ssize_t actual = mSource->read(mAllocated, buffer->frameCount); in getNextBuffer()81 buffer->raw = mAllocated; in getNextBuffer()97 (buffer->raw == (char *) mAllocated + (mOffset * mFrameSize)) && in releaseBuffer()
29 private int mAllocated; field in BufferPool46 if (mAllocated < mBuffers.length) { in acquire()47 mAllocated += 1; in acquire()
45 void* mAllocated; // pointer to base of allocated memory variable
226 int mAllocated; variable
63 mAllocated = 0; in SoundPool()