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Searched refs:mMeasuredWarmupTs (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/services/audioflinger/
DFastThread.cpp81 mMeasuredWarmupTs.tv_sec = 0; in FastThread()
82 mMeasuredWarmupTs.tv_nsec = 0; in FastThread()
182 mMeasuredWarmupTs.tv_sec = 0; in threadLoop()
183 mMeasuredWarmupTs.tv_nsec = 0; in threadLoop()
243 mMeasuredWarmupTs.tv_sec += sec; in threadLoop()
244 mMeasuredWarmupTs.tv_nsec += nsec; in threadLoop()
245 if (mMeasuredWarmupTs.tv_nsec >= 1000000000) { in threadLoop()
246 mMeasuredWarmupTs.tv_sec++; in threadLoop()
247 mMeasuredWarmupTs.tv_nsec -= 1000000000; in threadLoop()
260 mDumpState->mMeasuredWarmupTs = mMeasuredWarmupTs; in threadLoop()
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DFastCaptureDumpState.cpp42 double measuredWarmupMs = (mMeasuredWarmupTs.tv_sec * 1000.0) + in dump()
43 (mMeasuredWarmupTs.tv_nsec / 1000000.0); in dump()
DFastThreadDumpState.cpp30 mMeasuredWarmupTs.tv_sec = 0; in FastThreadDumpState()
31 mMeasuredWarmupTs.tv_nsec = 0; in FastThreadDumpState()
DFastThreadDumpState.h38 struct timespec mMeasuredWarmupTs; // measured warmup time member
DFastMixerDumpState.cpp65 double measuredWarmupMs = (mMeasuredWarmupTs.tv_sec * 1000.0) + in dump()
66 (mMeasuredWarmupTs.tv_nsec / 1000000.0); in dump()
DFastThread.h81 struct timespec mMeasuredWarmupTs; // how long did it take for warmup to complete variable