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Searched refs:mMmapThreads (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
DAudioFlinger.cpp258 while (!mMmapThreads.isEmpty()) { in ~AudioFlinger()
259 const audio_io_handle_t io = mMmapThreads.keyAt(0); in ~AudioFlinger()
260 if (mMmapThreads.valueAt(0)->isOutput()) { in ~AudioFlinger()
362 sp<MmapThread> thread = mMmapThreads.valueFor(io); in openMmapStream()
581 for (size_t i = 0; i < mMmapThreads.size(); i++) { in dump()
582 mMmapThreads.valueAt(i)->dump(fd, args); in dump()
1237 for (size_t i = 0; i < mMmapThreads.size(); i++) { in setRecordSilenced()
1238 mMmapThreads[i]->setRecordSilenced(uid, silenced); in setRecordSilenced()
1841 for (size_t i = 0; i < mMmapThreads.size(); i++) { in getEffectThread_l()
1842 if (mMmapThreads.valueAt(i)->getEffect(sessionId, effectId) != 0) { in getEffectThread_l()
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DAudioFlinger.h903 DefaultKeyedVector< audio_io_handle_t, sp<MmapThread> > mMmapThreads; variable