Searched refs:mSelectedArray (Results 1 – 3 of 3) sorted by relevance
75 if (mSelectedArray != null) { in updateOffsets()76 if (mSelectedArray.length > 0) { in updateOffsets()77 a1 = mSelectedArray[0]; in updateOffsets()79 if (mSelectedArray.length > 1) { in updateOffsets()80 a2 = mSelectedArray[2]; in updateOffsets()82 if (mSelectedArray.length > 2) { in updateOffsets()83 a3 = mSelectedArray[2]; in updateOffsets()85 if (mSelectedArray.length > 3) { in updateOffsets()86 a4 = mSelectedArray[3]; in updateOffsets()227 mSelectedArray[arrayNum] = arrayVal; in setArray()
76 int mSelectedArray[]; field in Allocation
59317 Landroid/renderscript/Allocation;->mSelectedArray:[I