Searched refs:repeatAfterUs (Results 1 – 9 of 9) sorted by relevance
47 int64_t repeatAfterUs) { in setRepeatPreviousFrameDelayUs() argument48 return toBinderStatus(mBase->setRepeatPreviousFrameDelayUs(repeatAfterUs)); in setRepeatPreviousFrameDelayUs()
29 void setRepeatPreviousFrameDelayUs(long repeatAfterUs); in setRepeatPreviousFrameDelayUs() argument
100 int64_t repeatAfterUs) { in setRepeatPreviousFrameDelayUs() argument101 return BnStatus::fromStatusT(mBase->setRepeatPreviousFrameDelayUs(repeatAfterUs)); in setRepeatPreviousFrameDelayUs()
33 BnStatus setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs) override;
198 int64_t repeatAfterUs) { in setRepeatPreviousFrameDelayUs() argument199 return toStatus(mBase->setRepeatPreviousFrameDelayUs(repeatAfterUs)); in setRepeatPreviousFrameDelayUs()
72 BnStatus setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs) override;
79 Return<Status> setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs) override;
1253 status_t GraphicBufferSource::setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs) { in setRepeatPreviousFrameDelayUs() argument1254 ALOGV("setRepeatPreviousFrameDelayUs: delayUs=%lld", (long long)repeatAfterUs); in setRepeatPreviousFrameDelayUs()1258 if (mExecuting || repeatAfterUs <= 0LL) { in setRepeatPreviousFrameDelayUs()1262 mFrameRepeatIntervalUs = repeatAfterUs; in setRepeatPreviousFrameDelayUs()
156 status_t setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs);