Home
last modified time | relevance | path

Searched refs:setVolume_l (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/media/jni/soundpool/
DSoundPool.cpp955 setVolume_l(0.f, 0.f); // set volume to 0 to indicate no need to ramp volume down. in process()
973 setVolume_l(0.f, 0.f); in doStop_l()
1070 void SoundChannel::setVolume_l(float leftVolume, float rightVolume) in setVolume_l() function in android::SoundChannel
1081 setVolume_l(leftVolume, rightVolume); in setVolume()
DSoundPool.h124 void setVolume_l(float leftVolume, float rightVolume);
/frameworks/av/services/audioflinger/
DEffects.h442 bool setVolume_l(uint32_t *left, uint32_t *right, bool force = false);
DEffects.cpp2300 bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right, bool force) in setVolume_l() function in android::AudioFlinger::EffectChain
2372 (void)setVolume_l(&left, &right, true); in resetVolume_l()
DThreads.cpp4658 chain->setVolume_l(&v, &v); in prepareTracks_l()
5070 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { in prepareTracks_l()
5601 (void)mEffectChains[0]->setVolume_l(&vl, &vr); in processVolume_l()
9326 mEffectChains[0]->setVolume_l(&vol, &vol); in processVolume_l()