Searched refs:setVolume_l (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/media/jni/soundpool/ |
D | SoundPool.cpp | 955 setVolume_l(0.f, 0.f); // set volume to 0 to indicate no need to ramp volume down. in process() 973 setVolume_l(0.f, 0.f); in doStop_l() 1070 void SoundChannel::setVolume_l(float leftVolume, float rightVolume) in setVolume_l() function in android::SoundChannel 1081 setVolume_l(leftVolume, rightVolume); in setVolume()
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D | SoundPool.h | 124 void setVolume_l(float leftVolume, float rightVolume);
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/frameworks/av/services/audioflinger/ |
D | Effects.h | 442 bool setVolume_l(uint32_t *left, uint32_t *right, bool force = false);
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D | Effects.cpp | 2300 bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right, bool force) in setVolume_l() function in android::AudioFlinger::EffectChain 2372 (void)setVolume_l(&left, &right, true); in resetVolume_l()
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D | Threads.cpp | 4658 chain->setVolume_l(&v, &v); in prepareTracks_l() 5070 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { in prepareTracks_l() 5601 (void)mEffectChains[0]->setVolume_l(&vl, &vr); in processVolume_l() 9326 mEffectChains[0]->setVolume_l(&vol, &vol); in processVolume_l()
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