/hardware/qcom/display/msm8998/sdm/libs/hwc2/ |
D | hwc_display_external.cpp | 145 float width_ratio = FLOAT(underscan_width_) / 100.0f; in ApplyScanAdjustment() 146 float height_ratio = FLOAT(underscan_height_) / 100.0f; in ApplyScanAdjustment() 157 uint32_t new_mixer_width = UINT32(mixer_width * FLOAT(1.0f - width_ratio)); in ApplyScanAdjustment() 158 uint32_t new_mixer_height = UINT32(mixer_height * FLOAT(1.0f - height_ratio)); in ApplyScanAdjustment() 160 int x_offset = INT((FLOAT(mixer_width) * width_ratio) / 2.0f); in ApplyScanAdjustment() 161 int y_offset = INT((FLOAT(mixer_height) * height_ratio) / 2.0f); in ApplyScanAdjustment()
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/hardware/qcom/display/msm8996/sdm/libs/hwc2/ |
D | hwc_display_external.cpp | 146 float width_ratio = FLOAT(underscan_width_) / 100.0f; in ApplyScanAdjustment() 147 float height_ratio = FLOAT(underscan_height_) / 100.0f; in ApplyScanAdjustment() 158 uint32_t new_mixer_width = UINT32(mixer_width * FLOAT(1.0f - width_ratio)); in ApplyScanAdjustment() 159 uint32_t new_mixer_height = UINT32(mixer_height * FLOAT(1.0f - height_ratio)); in ApplyScanAdjustment() 161 int x_offset = INT((FLOAT(mixer_width) * width_ratio) / 2.0f); in ApplyScanAdjustment() 162 int y_offset = INT((FLOAT(mixer_height) * height_ratio) / 2.0f); in ApplyScanAdjustment()
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D | hwc_color_manager.cpp | 184 FLOAT(solid_fill_params_.rect.x), FLOAT(solid_fill_params_.rect.y), in SetSolidFill() 185 FLOAT(solid_fill_params_.rect.x) + FLOAT(solid_fill_params_.rect.width), in SetSolidFill() 186 FLOAT(solid_fill_params_.rect.y) + FLOAT(solid_fill_params_.rect.height), in SetSolidFill()
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/hardware/qcom/display/msm8996/sdm/include/utils/ |
D | constants.h | 36 #define FLOAT(exp) static_cast<float>(exp) macro 47 #define ROUND_UP_ALIGN_DOWN(value, a) FLOAT(FloorToMultipleOf(UINT32(value + 0.5f), UINT32(a))) 48 #define ROUND_UP_ALIGN_UP(value, a) FLOAT(CeilToMultipleOf(UINT32(value + 0.5f), UINT32(a)))
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/hardware/qcom/display/msm8996/sdm/libs/hwc/ |
D | hwc_display_external.cpp | 180 float width_ratio = FLOAT(width) / 100.0f; in ApplyScanAdjustment() 182 float height_ratio = FLOAT(height) / 100.0f; in ApplyScanAdjustment() 197 uint32_t new_mixer_width = UINT32(mixer_width * FLOAT(1.0f - width_ratio)); in ApplyScanAdjustment() 198 uint32_t new_mixer_height = UINT32(mixer_height * FLOAT(1.0f - height_ratio)); in ApplyScanAdjustment() 200 int x_offset = INT((FLOAT(mixer_width) * width_ratio) / 2.0f); in ApplyScanAdjustment() 201 int y_offset = INT((FLOAT(mixer_height) * height_ratio) / 2.0f); in ApplyScanAdjustment()
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/hardware/qcom/display/msm8998/sdm/include/utils/ |
D | constants.h | 36 #define FLOAT(exp) static_cast<float>(exp) macro 47 #define ROUND_UP_ALIGN_DOWN(value, a) FLOAT(FloorToMultipleOf(UINT32(value + 0.5f), UINT32(a))) 48 #define ROUND_UP_ALIGN_UP(value, a) FLOAT(CeilToMultipleOf(UINT32(value + 0.5f), UINT32(a)))
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/hardware/qcom/sdm845/display/sdm/include/utils/ |
D | constants.h | 36 #define FLOAT(exp) static_cast<float>(exp) macro 47 #define ROUND_UP_ALIGN_DOWN(value, a) FLOAT(FloorToMultipleOf(UINT32(value + 0.5f), UINT32(a))) 48 #define ROUND_UP_ALIGN_UP(value, a) FLOAT(CeilToMultipleOf(UINT32(value + 0.5f), UINT32(a)))
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/hardware/qcom/display/msm8909w_3100/sdm/include/utils/ |
D | constants.h | 36 #define FLOAT(exp) static_cast<float>(exp) macro 47 #define ROUND_UP_ALIGN_DOWN(value, a) FLOAT(FloorToMultipleOf(UINT32(value + 0.5f), UINT32(a))) 48 #define ROUND_UP_ALIGN_UP(value, a) FLOAT(CeilToMultipleOf(UINT32(value + 0.5f), UINT32(a)))
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/hardware/qcom/display/msm8909/sdm/include/utils/ |
D | constants.h | 36 #define FLOAT(exp) static_cast<float>(exp) macro 47 #define ROUND_UP_ALIGN_DOWN(value, a) FLOAT(FloorToMultipleOf(UINT32(value + 0.5f), UINT32(a))) 48 #define ROUND_UP_ALIGN_UP(value, a) FLOAT(CeilToMultipleOf(UINT32(value + 0.5f), UINT32(a)))
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/hardware/qcom/sm8150/display/sdm/include/utils/ |
D | constants.h | 40 #define FLOAT(exp) static_cast<float>(exp) macro 51 #define ROUND_UP_ALIGN_DOWN(value, a) FLOAT(FloorToMultipleOf(UINT32(value + 0.5f), UINT32(a))) 52 #define ROUND_UP_ALIGN_UP(value, a) FLOAT(CeilToMultipleOf(UINT32(value + 0.5f), UINT32(a)))
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/hardware/qcom/display/msm8909w_3100/sdm/libs/hwc2/ |
D | hwc_display_external.cpp | 147 float width_ratio = FLOAT(underscan_width_) / 100.0f; in ApplyScanAdjustment() 148 float height_ratio = FLOAT(underscan_height_) / 100.0f; in ApplyScanAdjustment() 159 uint32_t new_mixer_width = UINT32(mixer_width * FLOAT(1.0f - width_ratio)); in ApplyScanAdjustment() 160 uint32_t new_mixer_height = UINT32(mixer_height * FLOAT(1.0f - height_ratio)); in ApplyScanAdjustment() 162 int x_offset = INT((FLOAT(mixer_width) * width_ratio) / 2.0f); in ApplyScanAdjustment() 163 int y_offset = INT((FLOAT(mixer_height) * height_ratio) / 2.0f); in ApplyScanAdjustment()
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/hardware/qcom/display/msm8909/sdm/libs/hwc2/ |
D | hwc_display_external.cpp | 147 float width_ratio = FLOAT(underscan_width_) / 100.0f; in ApplyScanAdjustment() 148 float height_ratio = FLOAT(underscan_height_) / 100.0f; in ApplyScanAdjustment() 159 uint32_t new_mixer_width = UINT32(mixer_width * FLOAT(1.0f - width_ratio)); in ApplyScanAdjustment() 160 uint32_t new_mixer_height = UINT32(mixer_height * FLOAT(1.0f - height_ratio)); in ApplyScanAdjustment() 162 int x_offset = INT((FLOAT(mixer_width) * width_ratio) / 2.0f); in ApplyScanAdjustment() 163 int y_offset = INT((FLOAT(mixer_height) * height_ratio) / 2.0f); in ApplyScanAdjustment()
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/hardware/qcom/display/msm8998/sdm/libs/core/drm/ |
D | hw_device_drm.cpp | 192 display_attributes_.x_dpi = (FLOAT(mode.hdisplay) * 25.4f) / FLOAT(mm_width); in PopulateDisplayAttributes() 193 display_attributes_.y_dpi = (FLOAT(mode.vdisplay) * 25.4f) / FLOAT(mm_height); in PopulateDisplayAttributes() 751 float mixer_aspect_ratio = FLOAT(mixer_attributes.width) / FLOAT(mixer_attributes.height); in SetMixerAttributes() 753 FLOAT(display_attributes_.x_pixels) / FLOAT(display_attributes_.y_pixels); in SetMixerAttributes() 761 float scale_x = FLOAT(display_attributes_.x_pixels) / FLOAT(mixer_attributes.width); in SetMixerAttributes() 762 float scale_y = FLOAT(display_attributes_.y_pixels) / FLOAT(mixer_attributes.height); in SetMixerAttributes() 772 float mixer_split_ratio = FLOAT(mixer_attributes_.split_left) / FLOAT(mixer_attributes_.width); in SetMixerAttributes() 777 mixer_attributes_.split_left = UINT32(FLOAT(mixer_attributes.width) * mixer_split_ratio); in SetMixerAttributes()
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/hardware/qcom/sdm845/display/sdm/libs/hwc2/ |
D | hwc_display_external.cpp | 157 float width_ratio = FLOAT(underscan_width_) / 100.0f; in ApplyScanAdjustment() 158 float height_ratio = FLOAT(underscan_height_) / 100.0f; in ApplyScanAdjustment() 169 uint32_t new_mixer_width = UINT32(mixer_width * FLOAT(1.0f - width_ratio)); in ApplyScanAdjustment() 170 uint32_t new_mixer_height = UINT32(mixer_height * FLOAT(1.0f - height_ratio)); in ApplyScanAdjustment() 172 int x_offset = INT((FLOAT(mixer_width) * width_ratio) / 2.0f); in ApplyScanAdjustment() 173 int y_offset = INT((FLOAT(mixer_height) * height_ratio) / 2.0f); in ApplyScanAdjustment()
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/hardware/qcom/sdm845/display/sdm/libs/core/ |
D | strategy.cpp | 139 float layer_mixer_width = FLOAT(mixer_attributes_.width); in GetNextStrategy() 140 float layer_mixer_height = FLOAT(mixer_attributes_.height); in GetNextStrategy() 141 float fb_width = FLOAT(fb_config_.x_pixels); in GetNextStrategy() 142 float fb_height = FLOAT(fb_config_.y_pixels); in GetNextStrategy() 173 float left_split = FLOAT(mixer_attributes_.split_left); in GenerateROI()
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/hardware/qcom/display/msm8909/sdm/libs/core/ |
D | strategy.cpp | 151 float layer_mixer_width = FLOAT(mixer_attributes_.width); in GetNextStrategy() 152 float layer_mixer_height = FLOAT(mixer_attributes_.height); in GetNextStrategy() 153 float fb_width = FLOAT(fb_config_.x_pixels); in GetNextStrategy() 154 float fb_height = FLOAT(fb_config_.y_pixels); in GetNextStrategy() 188 float left_split = FLOAT(mixer_attributes_.split_left); in GenerateROI()
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/hardware/qcom/display/msm8909w_3100/sdm/libs/core/ |
D | strategy.cpp | 151 float layer_mixer_width = FLOAT(mixer_attributes_.width); in GetNextStrategy() 152 float layer_mixer_height = FLOAT(mixer_attributes_.height); in GetNextStrategy() 153 float fb_width = FLOAT(fb_config_.x_pixels); in GetNextStrategy() 154 float fb_height = FLOAT(fb_config_.y_pixels); in GetNextStrategy() 188 float left_split = FLOAT(mixer_attributes_.split_left); in GenerateROI()
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/hardware/qcom/display/msm8998/sdm/libs/core/ |
D | strategy.cpp | 151 float layer_mixer_width = FLOAT(mixer_attributes_.width); in GetNextStrategy() 152 float layer_mixer_height = FLOAT(mixer_attributes_.height); in GetNextStrategy() 153 float fb_width = FLOAT(fb_config_.x_pixels); in GetNextStrategy() 154 float fb_height = FLOAT(fb_config_.y_pixels); in GetNextStrategy() 188 float left_split = FLOAT(mixer_attributes_.split_left); in GenerateROI()
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/hardware/qcom/display/msm8909w_3100/sdm/libs/hwc/ |
D | hwc_display_external.cpp | 184 float width_ratio = FLOAT(width) / 100.0f; in ApplyScanAdjustment() 186 float height_ratio = FLOAT(height) / 100.0f; in ApplyScanAdjustment() 201 uint32_t new_mixer_width = UINT32(mixer_width * FLOAT(1.0f - width_ratio)); in ApplyScanAdjustment() 202 uint32_t new_mixer_height = UINT32(mixer_height * FLOAT(1.0f - height_ratio)); in ApplyScanAdjustment() 204 int x_offset = INT((FLOAT(mixer_width) * width_ratio) / 2.0f); in ApplyScanAdjustment() 205 int y_offset = INT((FLOAT(mixer_height) * height_ratio) / 2.0f); in ApplyScanAdjustment()
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/hardware/qcom/display/msm8909/sdm/libs/hwc/ |
D | hwc_display_external.cpp | 184 float width_ratio = FLOAT(width) / 100.0f; in ApplyScanAdjustment() 186 float height_ratio = FLOAT(height) / 100.0f; in ApplyScanAdjustment() 201 uint32_t new_mixer_width = UINT32(mixer_width * FLOAT(1.0f - width_ratio)); in ApplyScanAdjustment() 202 uint32_t new_mixer_height = UINT32(mixer_height * FLOAT(1.0f - height_ratio)); in ApplyScanAdjustment() 204 int x_offset = INT((FLOAT(mixer_width) * width_ratio) / 2.0f); in ApplyScanAdjustment() 205 int y_offset = INT((FLOAT(mixer_height) * height_ratio) / 2.0f); in ApplyScanAdjustment()
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/hardware/qcom/sm8150/display/sdm/libs/core/ |
D | strategy.cpp | 148 float layer_mixer_width = FLOAT(mixer_attributes_.width); in GetNextStrategy() 149 float layer_mixer_height = FLOAT(mixer_attributes_.height); in GetNextStrategy() 150 float fb_width = FLOAT(fb_config_.x_pixels); in GetNextStrategy() 151 float fb_height = FLOAT(fb_config_.y_pixels); in GetNextStrategy() 187 float left_split = FLOAT(mixer_attributes_.split_left); in GenerateROI()
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/hardware/qcom/sm8150/display/sdm/libs/hwc2/ |
D | hwc_display_pluggable.cpp | 166 float width_ratio = FLOAT(underscan_width_) / 100.0f; in ApplyScanAdjustment() 167 float height_ratio = FLOAT(underscan_height_) / 100.0f; in ApplyScanAdjustment() 178 uint32_t new_mixer_width = UINT32(mixer_width * FLOAT(1.0f - width_ratio)); in ApplyScanAdjustment() 179 uint32_t new_mixer_height = UINT32(mixer_height * FLOAT(1.0f - height_ratio)); in ApplyScanAdjustment() 181 int x_offset = INT((FLOAT(mixer_width) * width_ratio) / 2.0f); in ApplyScanAdjustment() 182 int y_offset = INT((FLOAT(mixer_height) * height_ratio) / 2.0f); in ApplyScanAdjustment()
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/hardware/qcom/display/msm8996/sdm/libs/utils/ |
D | rect.cpp | 88 res.left = rect.left + FLOAT(x_offset); in Reposition() 89 res.top = rect.top + FLOAT(y_offset); in Reposition() 90 res.right = rect.right + FLOAT(x_offset); in Reposition() 91 res.bottom = rect.bottom + FLOAT(y_offset); in Reposition() 147 float aligned_width = FLOAT(CeilToMultipleOf(split_width, align_x)); in SplitLeftRight() 177 float aligned_height = FLOAT(CeilToMultipleOf(split_height, align_y)); in SplitTopBottom()
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/hardware/qcom/display/msm8998/sdm/libs/utils/ |
D | rect.cpp | 88 res.left = rect.left + FLOAT(x_offset); in Reposition() 89 res.top = rect.top + FLOAT(y_offset); in Reposition() 90 res.right = rect.right + FLOAT(x_offset); in Reposition() 91 res.bottom = rect.bottom + FLOAT(y_offset); in Reposition() 147 float aligned_width = FLOAT(CeilToMultipleOf(split_width, align_x)); in SplitLeftRight() 177 float aligned_height = FLOAT(CeilToMultipleOf(split_height, align_y)); in SplitTopBottom()
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/hardware/qcom/display/msm8909w_3100/sdm/libs/utils/ |
D | rect.cpp | 88 res.left = rect.left + FLOAT(x_offset); in Reposition() 89 res.top = rect.top + FLOAT(y_offset); in Reposition() 90 res.right = rect.right + FLOAT(x_offset); in Reposition() 91 res.bottom = rect.bottom + FLOAT(y_offset); in Reposition() 147 float aligned_width = FLOAT(CeilToMultipleOf(split_width, align_x)); in SplitLeftRight() 177 float aligned_height = FLOAT(CeilToMultipleOf(split_height, align_y)); in SplitTopBottom()
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