Searched refs:INTERACTION_STATE_IDLE (Results 1 – 2 of 2) sorted by relevance
80 mState = INTERACTION_STATE_IDLE; in Init()145 if (mState != INTERACTION_STATE_IDLE && finalDuration <= mDurationMs) { in Acquire()162 else if (mState == INTERACTION_STATE_IDLE) in Acquire()174 mState = INTERACTION_STATE_IDLE; in Release()242 mCond.wait(lk, [&] { return mState != INTERACTION_STATE_IDLE; }); in Routine()
32 INTERACTION_STATE_IDLE, enumerator