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Searched refs:app_layer_count (Results 1 – 25 of 32) sorted by relevance

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/hardware/qcom/display/msm8909/sdm/libs/core/
Ddisplay_primary.cpp108 uint32_t app_layer_count = hw_layers_.info.app_layer_count; in Commit() local
112 bool enable = (app_layer_count == 1) && layer_stack->flags.single_buffered_layer_present; in Commit()
113 bool need_refresh = layer_stack->flags.single_buffered_layer_present && (app_layer_count > 1); in Commit()
Dstrategy.cpp141 for (uint32_t i = 0; i < hw_layers_info_->app_layer_count; i++) { in GetNextStrategy()
Dcomp_manager.cpp269 uint32_t app_layer_count = UINT32(hw_layers->info.stack->layers.size()) - 1; in PrepareStrategyConstraints() local
276 if (app_layer_count == 1) { in PrepareStrategyConstraints()
Ddisplay_base.cpp155 hw_layers_info.gpu_target_index = hw_layers_info.app_layer_count; in BuildLayerStackStats()
158 hw_layers_info.app_layer_count++; in BuildLayerStackStats()
162 "display type: %d", layers.size(), hw_layers_info.app_layer_count, in BuildLayerStackStats()
165 if (!hw_layers_info.app_layer_count) { in BuildLayerStackStats()
/hardware/qcom/display/msm8909w_3100/sdm/libs/core/
Ddisplay_primary.cpp108 uint32_t app_layer_count = hw_layers_.info.app_layer_count; in Commit() local
112 bool enable = (app_layer_count == 1) && layer_stack->flags.single_buffered_layer_present; in Commit()
113 bool need_refresh = layer_stack->flags.single_buffered_layer_present && (app_layer_count > 1); in Commit()
Dstrategy.cpp141 for (uint32_t i = 0; i < hw_layers_info_->app_layer_count; i++) { in GetNextStrategy()
Dcomp_manager.cpp252 uint32_t app_layer_count = UINT32(hw_layers->info.stack->layers.size()) - 1; in PrepareStrategyConstraints() local
259 if (app_layer_count == 1) { in PrepareStrategyConstraints()
Ddisplay_base.cpp150 hw_layers_info.gpu_target_index = hw_layers_info.app_layer_count; in BuildLayerStackStats()
153 hw_layers_info.app_layer_count++; in BuildLayerStackStats()
157 "display type: %d", layers.size(), hw_layers_info.app_layer_count, in BuildLayerStackStats()
160 if (!hw_layers_info.app_layer_count) { in BuildLayerStackStats()
/hardware/qcom/display/msm8998/sdm/libs/core/
Ddisplay_primary.cpp133 uint32_t app_layer_count = hw_layers_.info.app_layer_count; in Commit() local
137 bool enable = (app_layer_count == 1) && layer_stack->flags.single_buffered_layer_present; in Commit()
138 bool need_refresh = layer_stack->flags.single_buffered_layer_present && (app_layer_count > 1); in Commit()
Dstrategy.cpp141 for (uint32_t i = 0; i < hw_layers_info_->app_layer_count; i++) { in GetNextStrategy()
Dcomp_manager.cpp249 uint32_t app_layer_count = UINT32(hw_layers->info.stack->layers.size()) - 1; in PrepareStrategyConstraints() local
256 if (app_layer_count == 1) { in PrepareStrategyConstraints()
Ddisplay_base.cpp154 hw_layers_info.gpu_target_index = hw_layers_info.app_layer_count; in BuildLayerStackStats()
157 hw_layers_info.app_layer_count++; in BuildLayerStackStats()
161 "display type: %d", layers.size(), hw_layers_info.app_layer_count, in BuildLayerStackStats()
164 if (!hw_layers_info.app_layer_count) { in BuildLayerStackStats()
/hardware/qcom/sdm845/display/sdm/libs/core/
Ddisplay_primary.cpp135 uint32_t app_layer_count = hw_layers_.info.app_layer_count; in Commit() local
139 bool enable = (app_layer_count == 1) && layer_stack->flags.single_buffered_layer_present; in Commit()
140 bool need_refresh = layer_stack->flags.single_buffered_layer_present && (app_layer_count > 1); in Commit()
Dcomp_manager.cpp239 uint32_t app_layer_count = UINT32(hw_layers->info.stack->layers.size()) - 1; in PrepareStrategyConstraints() local
246 if (app_layer_count == 1) { in PrepareStrategyConstraints()
Dstrategy.cpp130 for (uint32_t i = 0; i < hw_layers_info_->app_layer_count; i++) { in GetNextStrategy()
/hardware/qcom/display/msm8996/sdm/libs/hwc/
Dhwc_display.h164 bool SingleLayerUpdating(uint32_t app_layer_count);
165 bool SingleVideoLayerUpdating(uint32_t app_layer_count);
Dhwc_display.cpp1308 bool HWCDisplay::SingleLayerUpdating(uint32_t app_layer_count) { in SingleLayerUpdating() argument
1311 for (uint i = 0; i < app_layer_count; i++) { in SingleLayerUpdating()
1321 bool HWCDisplay::SingleVideoLayerUpdating(uint32_t app_layer_count) { in SingleVideoLayerUpdating() argument
1324 for (uint i = 0; i < app_layer_count; i++) { in SingleVideoLayerUpdating()
/hardware/qcom/sm8150/display/sdm/libs/core/
Ddisplay_builtin.cpp227 uint32_t app_layer_count = hw_layers_.info.app_layer_count; in Commit() local
233 bool enable = (app_layer_count == 1) && layer_stack->flags.single_buffered_layer_present; in Commit()
234 bool need_refresh = layer_stack->flags.single_buffered_layer_present && (app_layer_count > 1); in Commit()
754 (layer_stack->layers.size() != (hw_layers_.info.app_layer_count + 1))) { in CanCompareFrameROI()
Dstrategy.cpp139 for (uint32_t i = 0; i < hw_layers_info_->app_layer_count; i++) { in GetNextStrategy()
Dcomp_manager.cpp267 uint32_t app_layer_count = UINT32(hw_layers->info.stack->layers.size()) - 1; in PrepareStrategyConstraints() local
274 if (app_layer_count == 1) { in PrepareStrategyConstraints()
/hardware/qcom/display/msm8909/sdm/libs/hwc/
Dhwc_display.h205 uint32_t GetUpdatingLayersCount(uint32_t app_layer_count);
206 bool SingleVideoLayerUpdating(uint32_t app_layer_count);
Dhwc_display.cpp1448 uint32_t HWCDisplay::GetUpdatingLayersCount(uint32_t app_layer_count) { in GetUpdatingLayersCount() argument
1451 for (uint i = 0; i < app_layer_count; i++) { in GetUpdatingLayersCount()
1461 bool HWCDisplay::SingleVideoLayerUpdating(uint32_t app_layer_count) { in SingleVideoLayerUpdating() argument
1464 for (uint i = 0; i < app_layer_count; i++) { in SingleVideoLayerUpdating()
/hardware/qcom/display/msm8909w_3100/sdm/libs/hwc/
Dhwc_display.h205 uint32_t GetUpdatingLayersCount(uint32_t app_layer_count);
206 bool SingleVideoLayerUpdating(uint32_t app_layer_count);
Dhwc_display.cpp1448 uint32_t HWCDisplay::GetUpdatingLayersCount(uint32_t app_layer_count) { in GetUpdatingLayersCount() argument
1451 for (uint i = 0; i < app_layer_count; i++) { in GetUpdatingLayersCount()
1461 bool HWCDisplay::SingleVideoLayerUpdating(uint32_t app_layer_count) { in SingleVideoLayerUpdating() argument
1464 for (uint i = 0; i < app_layer_count; i++) { in SingleVideoLayerUpdating()
/hardware/qcom/display/msm8996/sdm/libs/core/
Dcomp_manager.cpp225 uint32_t app_layer_count = UINT32(hw_layers->info.stack->layers.size()) - 1; in PrepareStrategyConstraints() local
226 if ((app_layer_count > 1 && display_comp_ctx->idle_fallback) || display_comp_ctx->fallback_) { in PrepareStrategyConstraints()

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