Searched refs:attachToBufferQueue (Results 1 – 3 of 3) sorted by relevance
289 status_t attachToBufferQueue(const C2ConstGraphicBlock& block,
1667 status_t attachToBufferQueue(const C2ConstGraphicBlock& block, in attachToBufferQueue() function1765 status_t result = attachToBufferQueue(block, igbp, generation, &bqSlot); in holdBufferQueueBlock()
1182 status_t status = !attachToBufferQueue(block, in queueToOutputSurface()