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Searched refs:attachToBufferQueue (Results 1 – 3 of 3) sorted by relevance

/hardware/google/av/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/
Dtypes.h289 status_t attachToBufferQueue(const C2ConstGraphicBlock& block,
/hardware/google/av/codec2/hidl/1.0/utils/
Dtypes.cpp1667 status_t attachToBufferQueue(const C2ConstGraphicBlock& block, in attachToBufferQueue() function
1765 status_t result = attachToBufferQueue(block, igbp, generation, &bqSlot); in holdBufferQueueBlock()
/hardware/google/av/codec2/hidl/client/
Dclient.cpp1182 status_t status = !attachToBufferQueue(block, in queueToOutputSurface()