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/hardware/google/av/codec2/hidl/1.0/utils/
Dtypes.cpp1037 for (const BaseBlock& baseBlock : baseBlocks) { in objcpy() local
1038 d->baseBlocks[i++] = baseBlock; in objcpy()
1148 const C2BaseBlock &baseBlock = baseBlocks[sBlock.index]; in objcpy() local
1163 switch (baseBlock.type) { in objcpy()
1165 status = createLinearBuffer(d, baseBlock.linear, sBlockMeta, dFence); in objcpy()
1168 status = createGraphicBuffer(d, baseBlock.graphic, sBlockMeta, dFence); in objcpy()