/hardware/qcom/audio/post_proc/ |
D | bundle.h | 35 typedef struct effect_context_s effect_context_t; typedef 55 int (*init)(effect_context_t *context); 56 int (*release)(effect_context_t *context); 57 int (*reset)(effect_context_t *context); 58 int (*enable)(effect_context_t *context); 59 int (*start)(effect_context_t *context, output_context_t *output); 60 int (*stop)(effect_context_t *context, output_context_t *output); 61 int (*disable)(effect_context_t *context); 62 int (*process)(effect_context_t *context, audio_buffer_t *in, audio_buffer_t *out); 63 int (*set_parameter)(effect_context_t *context, effect_param_t *param, uint32_t size); [all …]
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D | virtualizer.h | 25 effect_context_t common; 36 int virtualizer_get_parameter(effect_context_t *context, effect_param_t *p, 39 int virtualizer_set_parameter(effect_context_t *context, effect_param_t *p, 42 int virtualizer_set_device(effect_context_t *context, uint32_t device); 44 int virtualizer_reset(effect_context_t *context); 46 int virtualizer_init(effect_context_t *context); 48 int virtualizer_enable(effect_context_t *context); 50 int virtualizer_disable(effect_context_t *context); 52 int virtualizer_start(effect_context_t *context, output_context_t *output); 54 int virtualizer_stop(effect_context_t *context, output_context_t *output);
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D | bass_boost.h | 25 effect_context_t common; 36 int bassboost_get_parameter(effect_context_t *context, effect_param_t *p, 39 int bassboost_set_parameter(effect_context_t *context, effect_param_t *p, 42 int bassboost_set_device(effect_context_t *context, uint32_t device); 44 int bassboost_reset(effect_context_t *context); 46 int bassboost_init(effect_context_t *context); 48 int bassboost_enable(effect_context_t *context); 50 int bassboost_disable(effect_context_t *context); 52 int bassboost_start(effect_context_t *context, output_context_t *output); 54 int bassboost_stop(effect_context_t *context, output_context_t *output);
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D | equalizer.h | 29 effect_context_t common; 40 int equalizer_get_parameter(effect_context_t *context, effect_param_t *p, 43 int equalizer_set_parameter(effect_context_t *context, effect_param_t *p, 46 int equalizer_set_device(effect_context_t *context, uint32_t device); 48 int equalizer_reset(effect_context_t *context); 50 int equalizer_init(effect_context_t *context); 52 int equalizer_enable(effect_context_t *context); 54 int equalizer_disable(effect_context_t *context); 56 int equalizer_start(effect_context_t *context, output_context_t *output); 58 int equalizer_stop(effect_context_t *context, output_context_t *output);
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D | reverb.h | 43 effect_context_t common; 63 int reverb_get_parameter(effect_context_t *context, effect_param_t *p, 66 int reverb_set_parameter(effect_context_t *context, effect_param_t *p, 69 int reverb_set_device(effect_context_t *context, uint32_t device); 71 int reverb_reset(effect_context_t *context); 73 int reverb_init(effect_context_t *context); 75 int reverb_enable(effect_context_t *context); 77 int reverb_disable(effect_context_t *context); 79 int reverb_start(effect_context_t *context, output_context_t *output); 81 int reverb_stop(effect_context_t *context, output_context_t *output);
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D | bundle.c | 91 bool effect_exists(effect_context_t *context) in effect_exists() 96 effect_context_t *fx_ctxt = node_to_item(node, in effect_exists() 97 effect_context_t, in effect_exists() 120 void add_effect_to_output(output_context_t * output, effect_context_t *context) in add_effect_to_output() 125 effect_context_t *fx_ctxt = node_to_item(fx_node, in add_effect_to_output() 126 effect_context_t, in add_effect_to_output() 138 effect_context_t *context) in remove_effect_from_output() 143 effect_context_t *fx_ctxt = node_to_item(fx_node, in remove_effect_from_output() 144 effect_context_t, in remove_effect_from_output() 166 effect_context_t *fx_ctxt = node_to_item(fx_node, in effects_enabled() [all …]
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D | virtualizer.c | 65 int virtualizer_get_parameter(effect_context_t *context, effect_param_t *p, in virtualizer_get_parameter() 118 int virtualizer_set_parameter(effect_context_t *context, effect_param_t *p, in virtualizer_set_parameter() 146 int virtualizer_set_device(effect_context_t *context, uint32_t device) in virtualizer_set_device() 183 int virtualizer_reset(effect_context_t *context) in virtualizer_reset() 190 int virtualizer_init(effect_context_t *context) in virtualizer_init() 220 int virtualizer_enable(effect_context_t *context) in virtualizer_enable() 238 int virtualizer_disable(effect_context_t *context) in virtualizer_disable() 253 int virtualizer_start(effect_context_t *context, output_context_t *output) in virtualizer_start() 267 int virtualizer_stop(effect_context_t *context, output_context_t *output __unused) in virtualizer_stop()
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D | bass_boost.c | 65 int bassboost_get_parameter(effect_context_t *context, effect_param_t *p, in bassboost_get_parameter() 118 int bassboost_set_parameter(effect_context_t *context, effect_param_t *p, in bassboost_set_parameter() 146 int bassboost_set_device(effect_context_t *context, uint32_t device) in bassboost_set_device() 183 int bassboost_reset(effect_context_t *context) in bassboost_reset() 190 int bassboost_init(effect_context_t *context) in bassboost_init() 220 int bassboost_enable(effect_context_t *context) in bassboost_enable() 238 int bassboost_disable(effect_context_t *context) in bassboost_disable() 253 int bassboost_start(effect_context_t *context, output_context_t *output) in bassboost_start() 268 int bassboost_stop(effect_context_t *context, output_context_t *output __unused) in bassboost_stop()
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D | equalizer.c | 191 int equalizer_get_parameter(effect_context_t *context, effect_param_t *p, in equalizer_get_parameter() 368 int equalizer_set_parameter(effect_context_t *context, effect_param_t *p, in equalizer_set_parameter() 457 int equalizer_set_device(effect_context_t *context, uint32_t device) in equalizer_set_device() 466 int equalizer_reset(effect_context_t *context) in equalizer_reset() 473 int equalizer_init(effect_context_t *context) in equalizer_init() 503 int equalizer_enable(effect_context_t *context) in equalizer_enable() 519 int equalizer_disable(effect_context_t *context) in equalizer_disable() 533 int equalizer_start(effect_context_t *context, output_context_t *output) in equalizer_start() 547 int equalizer_stop(effect_context_t *context, output_context_t *output __unused) in equalizer_stop()
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D | reverb.c | 299 int reverb_get_parameter(effect_context_t *context, effect_param_t *p, in reverb_get_parameter() 449 int reverb_set_parameter(effect_context_t *context, effect_param_t *p, in reverb_set_parameter() 529 int reverb_set_device(effect_context_t *context, uint32_t device) in reverb_set_device() 539 int reverb_reset(effect_context_t *context) in reverb_reset() 546 int reverb_init(effect_context_t *context) in reverb_init() 583 int reverb_enable(effect_context_t *context) in reverb_enable() 594 int reverb_disable(effect_context_t *context) in reverb_disable() 609 int reverb_start(effect_context_t *context, output_context_t *output) in reverb_start() 626 int reverb_stop(effect_context_t *context, output_context_t *output __unused) in reverb_stop()
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/hardware/qcom/audio/visualizer/ |
D | offload_visualizer.c | 51 typedef struct effect_context_s effect_context_t; typedef 58 int (*init)(effect_context_t *context); 59 int (*release)(effect_context_t *context); 60 int (*reset)(effect_context_t *context); 61 int (*enable)(effect_context_t *context); 62 int (*disable)(effect_context_t *context); 63 int (*start)(effect_context_t *context, output_context_t *output); 64 int (*stop)(effect_context_t *context, output_context_t *output); 65 int (*process)(effect_context_t *context, audio_buffer_t *in, audio_buffer_t *out); 66 int (*set_parameter)(effect_context_t *context, effect_param_t *param, uint32_t size); [all …]
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