Searched refs:getHal (Results 1 – 3 of 3) sorted by relevance
/hardware/interfaces/renderscript/1.0/default/ |
D | Context.cpp | 44 mContext = Device::getHal().ContextCreateVendor(_dev, _version, _sdkVersion, in Context() 85 RsAllocation _subAlloc = Device::getHal().AllocationAdapterCreate(mContext, _type, _baseAlloc); in allocationAdapterCreate() 92 …Device::getHal().AllocationAdapterOffset(mContext, _alloc, _offsets.data(), _offsets.size() * size… in allocationAdapterOffset() 98 const void* _type = Device::getHal().AllocationGetType(mContext, _allocation); in allocationGetType() 107 …RsAllocation _allocation = Device::getHal().AllocationCreateTyped(mContext, _type, _amips, _usage,… in allocationCreateTyped() 116 …RsAllocation _allocation = Device::getHal().AllocationCreateFromBitmap(mContext, _type, _amips, _b… in allocationCreateFromBitmap() 125 …RsAllocation _allocation = Device::getHal().AllocationCubeCreateFromBitmap(mContext, _type, _amips… in allocationCubeCreateFromBitmap() 131 RsNativeWindow _nativeWindow = Device::getHal().AllocationGetSurface(mContext, _allocation); in allocationGetNativeWindow() 138 Device::getHal().AllocationSetSurface(mContext, _allocation, _nativewindow); in allocationSetNativeWindow() 145 Device::getHal().AllocationSetupBufferQueue(mContext, _alloc, _numBuffer); in allocationSetupBufferQueue() [all …]
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D | Device.h | 41 static dispatchTable& getHal();
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D | Device.cpp | 37 dispatchTable& Device::getHal() { in getHal() function in android::hardware::renderscript::V1_0::implementation::Device
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